Hydromancy

Hydromancers have a dominance over water, usually being found near streams or large bodies of water. Most hydromancers are rather relaxed beings who hold zero worries about the world around them. However, if one is able to upset them enough, trouble will soon escalate quickly.

Players are encouraged to create their own spells, if you have any questions DM Rudolf or Goodmorning1.

Example Spells (Not Limited Too):
Water-Jet: Hydromancers have a rather astonishing ability that allows them to control the waters around them. In such, they are able to dense the water to the point that it shoots forwards in a style to lacerate heavily into those before him. It's quite terrifying when witnessed before hand.

Drown: When angered, a hydromancer is able to control the amount of water within a being, either increase the frequency of the water flow within the beings system or by drastically slowing it down. Thus meaning, they can dictate whether a being lives or dies. Of course, this spell is incredibly taxing and only those of higher levels can perform such.